Weapon::setEnableLocalOutgoingDamage
Not available on SYNC MP yet
This member is part of the RAGE:MP API but SYNC MP does not implement it yet (Client-side JavaScript). Calling it does nothing or throws.
Enables the 'outgoingDamage' event for this client. Needs to be called in the 'playerReady' event.
JavaScript
Required Params
- toggle: boolean
Return value
- void
Syntax
mp.game.weapon.setEnableLocalOutgoingDamage(toggle)
Example
mp.events.add("playerReady", () => mp.game.weapon.setEnableLocalOutgoingDamage(true));