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Weapon::setEnableLocalOutgoingDamage

Not available on SYNC MP yet

This member is part of the RAGE:MP API but SYNC MP does not implement it yet (Client-side JavaScript). Calling it does nothing or throws.

Client-side function

Enables the 'outgoingDamage' event for this client. Needs to be called in the 'playerReady' event.

JavaScript​

Required Params​

  • toggle: boolean

Return value​

  • void

Syntax​

mp.game.weapon.setEnableLocalOutgoingDamage(toggle)

Example​

mp.events.add("playerReady", () => mp.game.weapon.setEnableLocalOutgoingDamage(true));