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Weapon::isPedCurrentSilenced

Client-side function

JavaScript​

Checks whether ped's current weapon is silenced or not.

Required Params​

  • playerHandle number

Return Value​

  • silenced boolean

Syntax​

mp.game.weapon.isPedCurrentSilenced(playerHandle);

Example​

Client-Side

const weaponSilenced = mp.game.weapon.isPedCurrentSilenced(mp.players.local.handle);
mp.console.logInfo(`Players weapon is ${weaponSilenced ? 'silenced' : 'not silenced'}`);