Weapon::isPedCurrentSilenced
JavaScript
Checks whether ped's current weapon is silenced or not.
Required Params
- playerHandle number
Return Value
- silenced boolean
Syntax
mp.game.weapon.isPedCurrentSilenced(playerHandle);
Example
Client-Side
const weaponSilenced = mp.game.weapon.isPedCurrentSilenced(mp.players.local.handle);
mp.console.logInfo(`Players weapon is ${weaponSilenced ? 'silenced' : 'not silenced'}`);