Weapon::getDamageType
JavaScript
Get weapon damage type based on given weapon hash.
Required Params
- handle number
Return Value
- type number
Damage Types
const damageTypes = [
"unknown", "none", "melee", "bullet", "rubber bullet",
"explosive", "fire", "collision", "fall", "drown",
"electric", "barbed wire", "fire extinguisher", "smoke",
"water cannon", "tranquilizer"
]
Syntax
mp.game.weapon.getDamageType(handle);
Example
Client-Side
const damageTypes = [
"unknown", "none", "melee", "bullet", "rubber bullet",
"explosive", "fire", "collision", "fall", "drown",
"electric", "barbed wire", "fire extinguisher", "smoke",
"water cannon", "tranquilizer"
]
const damageType = mp.game.weapon.getDamageType(mp.game.joaat("WEAPON_PISTOL"));
const damageTypeName = damageTypes[damageType] || "unk";
mp.console.logInfo(`Weapon damage type is ${damageTypeName}`);