Weapon::cancelCurrentDamageEvent
Not available on SYNC MP yet
This member is part of the RAGE:MP API but SYNC MP does not implement it yet (Client-side JavaScript). Calling it does nothing or throws.
Syntax
unlike "return true" in the event (outgoingDamage/incomingDamage), it only cancels outgoing damage locally
mp.game.weapon.cancelCurrentDamageEvent();
Return value
- unknown
Example
// todo