Vehicle::setVehicleDensityMultiplierThisFrame
� Usage
> Use this native inside a looped function.
> Values:
> 0.0 = no vehicles on streets
> 1.0 = normal vehicles on streets
Syntax
mp.game.vehicle.setVehicleDensityMultiplierThisFrame(multiplier);
Required Arguments
- multiplier: float
Return value
- Undefined
Example
// todo