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Vehicle::setVehicleDensityMultiplierThisFrame

� Usage

> Use this native inside a looped function.
> Values:
> 0.0 = no vehicles on streets
> 1.0 = normal vehicles on streets

Syntax​

mp.game.vehicle.setVehicleDensityMultiplierThisFrame(multiplier);

Required Arguments​

  • multiplier: float

Return value​

  • Undefined

Example​

// todo