Skip to main content

Vehicle::setShootAtTarget

Client-side function

JavaScript​

Required Params​

  • driver: number
  • entity: number
  • xTarget: number
  • yTarget: number
  • zTarget: number

Return value​

  • void

Syntax​

mp.game.vehicle.setShootAtTarget(driver, entity, xTarget, yTarget, zTarget)

Example​

//todo