Vehicle::setPlanePropellersHealth
JavaScript
Required Arguments
- handle: Vehicle handle
- health: number
Return value
- void
Syntax
mp.game.vehicle.setPlanePropellersHealth(handle, health);
Example
const plane = mp.vehicles.atRemoteId(0); //get vehicle with remote id 0
if (!plane || !mp.vehicles.exists(plane)) return; //if the vehicle don't exist we return here
if (mp.game.vehicle.getClass(plane.handle) !== 16) return; //vehicle is not a plane
//Plane is valid, processing the code:
mp.game.vehicle.setPlanePropellersHealth(plane.handle, 100.0);