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Vehicle::setParachuteTextureVariation

JavaScript​

Required Arguments​

  • handle: Vehicle handle
  • variation: Number

Return value​

  • void

Syntax​

mp.game.vehicle.setParachuteTextureVariation(handle, variation);

Example​

const vehicle = mp.vehicles.atRemoteId(0); //get vehicle with remote id 0
if (!vehicle || !mp.vehicles.exists(vehicle)) return; //if the vehicle don't exist we return here
//Vehicle is valid, processing the code:
mp.game.vehicle.setParachuteTextureVariation(vehicle.handle, 1);