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Vehicle::setOutOfControl

Tested on the player's current vehicle. Unless you kill the driver, the vehicle doesn't loose control, however, if enabled, explodeOnImpact is still active. The moment you crash, boom.

Syntax​

vehicle.setOutOfControl(killDriver, explodeOnImpact);

Required Arguments​

  • killDriver: Boolean
  • explodeOnImpact: Boolean

Return value​

  • Undefined

Example​

// todo