Client-side functionsRAGE ClassesVehicleFunctions:setModKitOn this pageVehicle::setModKitSet modKit to 0 if you plan to call SET_VEHICLE_MOD. That's what the game does. Most body modifications through SET_VEHICLE_MOD will not take effect until this is set to 0. Syntax vehicle.setModKit(modKit); Required Arguments modKit: int Return value Undefined Example // todo