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Vehicle::setModColor1

Client-side event

Changes the primary color type and color of the given vehicle

JavaScript​

//List of color types

const MOD_COLOR_TYPE = {
MCT_METALLIC: 0,
MCT_CLASSIC: 1,
MCT_PEARLESCENT: 2,
MCT_MATTE: 3,
MCT_METALS: 4,
MCT_CHROME: 5,
MCT_CHAMELEON: 6 // only available on Gen9 platforms
MCT_NONE: 7 // if this is set, the vehicle doesn't use mod colors, it uses the regular color system
};

Parameters​

  • colorType: Number
  • color: Number [List of Vehicle Colors]
  • pearlescentColor: Number

Returns​

  • void

Pearlescent Color seems to always be 0 in the scripts.

Example​

mp.players.local.vehicle.setModColor1(0, 44, 0); //change primary color of the vehicle to metallic bright red