Vehicle::setEngineTorqueMultiplier
<1.0 - Decreased torque
=1.0 - Default torque
>1.0 - Increased torque
Negative values will cause the vehicle to go backwards instead of forwards while accelerating.
value - is between 0.2 and 1.8 in the decompiled scripts.
This needs to be called every frame to take effect.
Syntax
vehicle.setEngineTorqueMultiplier(value);
Required Arguments
- value: float
Return value
- Undefined
Example
Client-Side
mp.events.add('render', () => {
let vehicle = mp.players.local.vehicle;
vehicle.setEngineTorqueMultiplier(1.5); // Multiplies by 1.5 the engine torque
});