Client-side functionsGame Static ObjectsVehiclesetAllVehicleGeneratorsActiveInAreaOn this pageVehicle::setAllVehicleGeneratorsActiveInAreaSyntax mp.game.vehicle.setAllVehicleGeneratorsActiveInArea(x1, y1, z1, x2, y2, z2, p6, p7); Required Arguments x1: float y1: float z1: float x2: float y2: float z2: float p6: Boolean p7: Boolean Return value Undefined Example // todo