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Vehicle::requestVehicleAssetAsync

Not available on SYNC MP yet

This member is part of the RAGE:MP API but SYNC MP does not implement it yet (Client-side JavaScript). Calling it does nothing or throws.

Client-side function

JavaScript​

Summary​

Asynchronously requests a vehicle asset to be loaded.

Syntax​

mp.game.vehicle.requestVehicleAssetAsync(nameHash, flags, timeout = 5000);

Required Parameters​

  • nameHash: number - The hash of the vehicle model.
  • flags: number - Flags for asset loading behavior.
  • timeout: number - Optional. Timeout in milliseconds (default: 5000).

Return Value​

  • 'Promise<bool>' - Resolves to true if the asset is loaded, or false if it times out.

Example​

const vehicleHash = mp.game.joaat("adder");

mp.game.vehicle.requestVehicleAssetAsync(vehicleHash, 0).then(success => {
if (success) {
mp.gui.chat.push("Vehicle asset loaded!");
} else {
mp.gui.chat.push("Failed to load vehicle asset.");
}
});