Vehicle::requestVehicleAssetAsync
Not available on SYNC MP yet
This member is part of the RAGE:MP API but SYNC MP does not implement it yet (Client-side JavaScript). Calling it does nothing or throws.
JavaScript
Summary
Asynchronously requests a vehicle asset to be loaded.
Syntax
mp.game.vehicle.requestVehicleAssetAsync(nameHash, flags, timeout = 5000);
Required Parameters
- nameHash: number - The hash of the vehicle model.
- flags: number - Flags for asset loading behavior.
- timeout: number - Optional. Timeout in milliseconds (default: 5000).
Return Value
- 'Promise<bool>' - Resolves to
trueif the asset is loaded, orfalseif it times out.
Example
const vehicleHash = mp.game.joaat("adder");
mp.game.vehicle.requestVehicleAssetAsync(vehicleHash, 0).then(success => {
if (success) {
mp.gui.chat.push("Vehicle asset loaded!");
} else {
mp.gui.chat.push("Failed to load vehicle asset.");
}
});