Client-side functionsGame Static ObjectsVehicleremoveVehiclesFromGeneratorsInAreaOn this pageVehicle::removeVehiclesFromGeneratorsInAreaSyntax mp.game.vehicle.removeVehiclesFromGeneratorsInArea(x1, y1, z1, x2, y2, z2, unk); Required Arguments x1: float y1: float z1: float x2: float y2: float z2: float unk: unknown (to be checked) Return value Undefined Example // todo