Vehicle::preloadMod
Description
The preloadMod function preloads a specified vehicle mod on a target vehicle. This is useful for preparing mods (such as wheels or body kits) for rendering or for applying mods more quickly in complex vehicle customization scenes.
Required Params
- vehicle: number - The handle of the vehicle to modify.
- modType: number - Type of mod to preload (e.g., wheels, roof, exhaust).
- modIndex: number - Index of the specific mod option to preload.
Return value
- void - No return value.
Syntax
mp.game.vehicle.preloadMod(vehicle, modType, modIndex)
Example
// Preload a custom spoiler mod on the first vehicle in the game
const vehicle = mp.vehicles.at(0).handle;
const modType = 0; // Spoiler category
const modIndex = 3; // Specific spoiler design index
mp.game.vehicle.preloadMod(vehicle, modType, modIndex);
mp.gui.chat.push("Spoiler mod preloaded for the vehicle.");