Client-side functionsGame Static ObjectsVehiclegetPositionOfVehicleRecordingAtTimeOn this pageVehicle::getPositionOfVehicleRecordingAtTimep1 is some kind of tolerance Syntax mp.game.vehicle.getPositionOfVehicleRecordingAtTime(p0, p1, p2); Required Arguments p0: unknown (to be checked) p1: float p2: unknown (to be checked) Return value int Example // todo