Vehicle::getEngineHealth
| Engine Health | Status |
| 1000 | Perfect - Undamaged |
| < 1000 | Damaged |
| < 400 | Engine is smoking and losing functionality |
| 0 | Engine stops working and car is not drivable |
| < 0 | Engine catches fire, health rapidly declines and blows up seconds later |
Maximum: 1000
Minimum: -4000
Note*: Returns 1000.0 if the function is unable to get the address of the specified vehicle or if it's not a vehicle.
Syntax
vehicle.getEngineHealth();
Return value
- float
Example
Client-Side
function getEngineHealth() {
let vehicle = mp.players.local.vehicle;
let engineHealth = vehicle.getEngineHealth();
mp.gui.chat.push(`engine health: ${engineHealth}`);
return engineHealth; // returns the value of the engine health as a float
}