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Vehicle::getEngineHealth

Engine HealthStatus
1000Perfect - Undamaged
< 1000Damaged
< 400Engine is smoking and losing functionality
0Engine stops working and car is not drivable
< 0Engine catches fire, health rapidly declines and blows up seconds later

Maximum: 1000
Minimum: -4000
Note*: Returns 1000.0 if the function is unable to get the address of the specified vehicle or if it's not a vehicle.

Syntax​

vehicle.getEngineHealth();

Return value​

  • float

Example​

Client-Side

function getEngineHealth() {
let vehicle = mp.players.local.vehicle;
let engineHealth = vehicle.getEngineHealth();
mp.gui.chat.push(`engine health: ${engineHealth}`);

return engineHealth; // returns the value of the engine health as a float
}