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Ui::setTextJustification

Types -
0: Center-Justify
1: Left-Justify
2: Right-Justify

Right-Justify requires SET_TEXT_WRAP, otherwise it will draw to the far right of the screen

Syntax​

mp.game.ui.setTextJustification(justifyType);

Required Arguments​

  • justifyType: int

Return value​

  • Undefined

Example​

// todo