Ui::setHeadDisplayWanted
Not available on SYNC MP yet
This member is part of the RAGE:MP API but SYNC MP does not implement it yet (Client-side JavaScript). Calling it does nothing or throws.
JavaScript
The setHeadDisplayWanted function displays a wanted star icon above a specified player's head, indicating their wanted level. This function is useful for displaying visual cues above a player's head to signify their wanted status in roleplay or law enforcement scenarios.
The wanted level can range from 0 (no stars) to 5 (maximum wanted level), and it provides other players with a clear visual indicator of someone’s wanted status, enhancing the realism and interaction possibilities within gameplay.
Required Params
- headDisplayId: int – The display ID representing the player or entity whose wanted level should be displayed.
- wantedlvl: int – The wanted level to display (0–5), with 0 hiding the icon.
Return Value
- Undefined – This function does not return a value.
Syntax
mp.game.ui.setHeadDisplayWanted(headDisplayId, wantedlvl);
Example
// Example usage of setHeadDisplayWanted
const headDisplayId = player.handle; // Get the display ID for the current player
const wantedLevel = 3; // Set desired wanted level (e.g., 3 stars)
// Display 3 wanted stars above the player's head
mp.game.ui.setHeadDisplayWanted(headDisplayId, wantedLevel);
// Confirm the action in chat
mp.gui.chat.push(`Wanted level set to ${wantedLevel} for player.`);