Ui::getCurrentAreaNameHash
Not available on SYNC MP yet
This member is part of the RAGE:MP API but SYNC MP does not implement it yet (Client-side JavaScript). Calling it does nothing or throws.
JavaScript
Gets area name hash based on current player position.
Return Value
- hash number
Syntax
mp.game.hud.getCurrentAreaNameHash();
Example
Client-Side
const areaNameHash = mp.game.hud.getCurrentAreaNameHash();
mp.console.logWarning(`Area name hash: ${areaNameHash}`)