Ui::drawNotification
Draws a notification above the map and returns the notifications handle
Color syntax:r = Redb = Blueg = Greeny = Yellowp = Purpleo = Orangec = Greym = Darker Greyu = Blackn = New Lines = Default Whitew = Whiteh = Bold Textnrt = ???
Special characters:
� = Rockstar Verified Icon (U+00A6:Broken Bar - Alt+0166)
? = Rockstar Icon (U+00F7:Division Sign - Alt+0247)
? = Rockstar Icon 2 (U+2211:N-Ary Summation)
Example C#:
Function.Call(Hash._ADD_TEXT_COMPONENT_STRING3, 'Now I need you to bring the bvehiclew back to me!');
Syntax
mp.game.ui.drawNotification(blink, p1);
Required Arguments
- blink: Boolean
- p1: Boolean
Return value
- int
Example
// todo