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Time::getLocalTime

Client-side function

JavaScript​

Summary​

Retrieves the local system time, returning an object containing year, month, day, hour, minute, and second.

Syntax​

mp.game.time.getLocalTime(year, month, day, hour, minute, second);

Required Parameters​

  • year: int - The current year based on the local system clock.
  • month: int - The current month based on the local system clock.
  • day: int - The current day based on the local system clock.
  • hour: int - The current hour based on the local system clock.
  • minute: int - The current minute based on the local system clock.
  • second: int - The current second based on the local system clock.

Return Value​

  • Object: Contains the following properties:
* `year`
* `month`
* `day`
* `hour`
* `minute`
* `second`

Example​

This example retrieves the local system time and displays it in the in-game chat:

const localTime = mp.game.time.getLocalTime();
mp.gui.chat.push(`Local Time: ${localTime.year}-${localTime.month}-${localTime.day} ${localTime.hour}:${localTime.minute}:${localTime.second}`);