Skip to main content

Task::goToEntityWhileAimingAtEntity

Client-side function

JavaScript​

Required Params​

  • ped: number
  • entityToWalkTo: number
  • entityToAimAt: number
  • speed: number
  • shootatEntity: boolean
  • p5: number
  • p6: number
  • p7: boolean
  • p8: boolean
  • firingPattern: number

Return value​

  • void

Syntax​

mp.game.task.goToEntityWhileAimingAtEntity(ped, entityToWalkTo, entityToAimAt, speed, shootatEntity, p5, p6, p7, p8, firingPattern)

Example​

//todo