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Streaming::requestAnimDict

Client-side function

Requests and loads the animation dictionary required to play an animation.

Syntax​

mp.game.streaming.requestAnimDict(animDict);

Required Arguments​

  • animDict: String

Example​

A function to load the animation dictionary used for the lucky wheel spin animations.

Client-Side

async function loadLuckyWheelAnimLib(){
if(mp.players.local.model === mp.game.joaat("mp_m_freemode_01")){
animationLib = "anim_casino_a@amb@casino@games@lucky7wheel@male"
} else if(mp.players.local.model === mp.game.joaat("mp_f_freemode_01")) {
animationLib = "anim_casino_a@amb@casino@games@lucky7wheel@female"
} else {
return mp.gui.chat.push("You must be using a freemode character model");
}

mp.game.streaming.requestAnimDict(animationLib);

for(let i = 0; mp.game.streaming.hasAnimDictLoaded(animationLib) === 0 && i < 15; i++){
if(i === 14) return mp.game.graphics.notify('~r~Error loading Lucky Wheel spin animation.');
mp.gui.chat.push("Loading wheel spin animation...");
await mp.game.waitAsync(100);
}

mp.gui.chat.push("Anim loaded.")
}