Client-side functionsGame Static ObjectsStreamingnewLoadSceneStartOn this pageStreaming::newLoadSceneStartSyntax mp.game.streaming.newLoadSceneStart(p0, p1, p2, p3, p4, p5, p6, p7); Required Arguments p0: float p1: float p2: float p3: float p4: float p5: float p6: float p7: unknown (to be checked) Return value Boolean Example // todo