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Streaming::forceStreamingUpdate

Not available on SYNC MP yet

This member is part of the RAGE:MP API but SYNC MP does not implement it yet (Client-side JavaScript). Calling it does nothing or throws.

Client-side function

Forcefully update ('reload') streaming.

JavaScript​

Return Value​

  • void void

Syntax​

mp.game.streaming.forceStreamingUpdate();

Example​

Client-Side

const [position, dimension, heading] = [mp.players.local.position, mp.players.local.dimension, mp.players.local.getHeading()];
const ped = mp.peds.new(mp.game.joaat("mp_m_freemode_01"), position, heading, dimension);
ped.model = mp.game.joaat("mp_f_freemode_01");
mp.game.streaming.forceStreamingUpdate(); //force update streaming