Skip to main content

Storage.data

Client-side property

Used to set some client-related data. Saved on the client, see storage.flush() for more details.
Data is saved in <path to RAGEMP>/client_resources/<server ip>/.storage
Thus it is wiped when player deletes client folder.

Syntax​

mp.storage.data.someKey = obj;

Example​

Client-Side

mp.storage.data.auth = { token: "abcd" };
mp.storage.flush();