SetVehicleEngineTorqueMultiplier
This feature is currently not implemented server-side.
This function sets the engine torque multiplier of a vehicle. It activates when a player enters and starts driving the vehicle.
C#
void NAPI.Vehicle.SetVehicleEngineTorqueMultiplier(Vehicle vehicle, float mult);
Parameters
- vehicle: parameter input should be in Vehicle type
- mult: parameter input should be in float type
Example
NAPI.Vehicle.SetVehicleEngineTorqueMultiplier(vehicle, 5.0f);