Client-side functionsRAGE ClassesPlayerFunctions:taskUseNearestScenarioToCoordWarpOn this pagePlayer::taskUseNearestScenarioToCoordWarpSyntax player.taskUseNearestScenarioToCoordWarp(x, y, z, radius, p5); Required Arguments x: float y: float z: float radius: float p5: unknown (to be checked) Return value Undefined Example // todo