Player::taskHandsUp
In the scripts, p3 was always -1.
p3 seems to be duration or timeout of turn animation.
Also facingPed can be 0 or -1 so ped will just raise hands up. If p3 is 0 and there is no facingPed, the player will face north.
Syntax
player.taskHandsUp(duration, facingPed, p3, p4);
Required Arguments
- duration: int
- facingPed: Ped handle or object
- p3: int
- p4: Boolean
Return value
- Undefined
Example
Client-Side
// This will place hands up constantly
var localPlayer = mp.players.local;
localPlayer.taskHandsUp(-1, localPlayer.handle, 0, false);