Player::taskGoStraightToCoord
-
timeout (-1 works, others seem to break)
-
distanceToSlide (distance the player can slide if needed)
Syntax
player.taskGoStraightToCoord(x, y, z, speed, timeout, targetHeading, distanceToSlide);
Required Arguments
- x: float
- y: float
- z: float
- speed: float
- timeout: int
- targetHeading: float
- distanceToSlide: float
Return value
- Undefined
Example
player.taskGoStraightToCoord(x, y, z, 6.2, -1, player.getHeading(), 2);