Client-side functionsRAGE ClassesPlayerFunctions:taskCombatHatedTargetsAroundOn this pagePlayer::taskCombatHatedTargetsAroundDespite its name, it only attacks ONE hated target. The one closest hated target.p2 seems to be always 0 Syntax player.taskCombatHatedTargetsAround(radius, p2); Required Arguments radius: float p2: int Return value Undefined Example // todo