Player::taskAimGunAt
Not available on SYNC MP yet
This member is part of the RAGE:MP API but SYNC MP does not implement it yet (Client-side JavaScript). Calling it does nothing or throws.
duration: the amount of time in milliseconds to do the task. -1 will keep the task going until either another task is applied, or CLEAR_ALL_TASKS() is called with the ped
Syntax
player.taskAimGunAt(entity, duration, p3);
Required Arguments
- entity: Entity handle or object
- duration: int
- p3: Boolean
Return value
- Undefined
Example
// todo