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Player::taskAimGunAt

Not available on SYNC MP yet

This member is part of the RAGE:MP API but SYNC MP does not implement it yet (Client-side JavaScript). Calling it does nothing or throws.

duration: the amount of time in milliseconds to do the task. -1 will keep the task going until either another task is applied, or CLEAR_ALL_TASKS() is called with the ped

Syntax​

player.taskAimGunAt(entity, duration, p3);

Required Arguments​

  • entity: Entity handle or object
  • duration: int
  • p3: Boolean

Return value​

  • Undefined

Example​

// todo