Player::setWantedCentrePosition
- Predominant call signatures
PLAYER::SET_PLAYER_WANTED_CENTRE_POSITION(PLAYER::PLAYER_ID(), ENTITY::GET_ENTITY_COORDS(PLAYER::PLAYER_Player_ID(), 1));
# Parameter value ranges
P0: PLAYER::PLAYER_ID()
P1: ENTITY::GET_ENTITY_COORDS(PLAYER::PLAYER_Player_ID(), 1)
P2: Not set by any call
Syntax
player.setWantedCentrePosition(x, y, z);
Required Arguments
- x: float
- y: float
- z: float
Return value
- Undefined
Example
// todo