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Player::setProp

This function sets the prop for the player

Syntax​

player.setProp(propID, drawableID, textureID)

Props:

  • 0 - Helmets, hats, earphones, masks
  • 1 - Glasses
  • 2 - Ear accessories
  • 6 - Watches
  • 7 - Bracelets

Parameters​

  • propID: Int
  • drawableID: Int
  • textureID: Int

Example​

Creates a command called setprops which lets you try out different props

Server-Side

mp.events.addCommand('setprop', (player, args) => {
if(!args || isNaN(args[0]) || isNaN(args[1]) || isNaN(args[2])){
return player.outputChatBox("Syntax: /setprop [propID] [drawableID] [textureID]");
}

let cmd = args.split(' ');
player.setProp(parseInt(cmd[0]), parseInt(cmd[1]), parseInt(cmd[2]));
});