Player::setProp
This function sets the prop for the player
Syntax
player.setProp(propID, drawableID, textureID)
Props:
- 0 - Helmets, hats, earphones, masks
- 1 - Glasses
- 2 - Ear accessories
- 6 - Watches
- 7 - Bracelets
Parameters
- propID: Int
- drawableID: Int
- textureID: Int
Example
Creates a command called setprops which lets you try out different props
Server-Side
mp.events.addCommand('setprop', (player, args) => {
if(!args || isNaN(args[0]) || isNaN(args[1]) || isNaN(args[2])){
return player.outputChatBox("Syntax: /setprop [propID] [drawableID] [textureID]");
}
let cmd = args.split(' ');
player.setProp(parseInt(cmd[0]), parseInt(cmd[1]), parseInt(cmd[2]));
});