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Player::setPlayerWeaponDamageModifier

This modifies the damage value of your weapon. Whether it is a multiplier or base damage is unknown.

Based on tests, it is unlikely to be a multiplier.

Syntax​

mp.game.player.setPlayerWeaponDamageModifier(damageAmount);

Required Arguments​

  • damageAmount: float

Return value​

  • Undefined

Example​

// todo