Client-side functionsGamePlayerSetPlayerMaxArmourOn this pagePlayer::setPlayerMaxArmourDefault is 100. Use player id and not ped id. For instance: PLAYER::SET_PLAYER_MAX_ARMOUR(PLAYER::PLAYER_ID(), 100); // main_persistent.ct4 Syntax mp.game.player.setPlayerMaxArmour(value); Required Arguments value: int Return value Undefined Example // todo