Client-side functionsGame Static ObjectsPlayersetParachuteVariationOverrideOn this pagePlayer::setParachuteVariationOverridep1 was always 5.p4 was always false. Syntax player.setParachuteVariationOverride(p1, p2, p3, p4); Required Arguments p1: int p2: unknown (to be checked) p3: unknown (to be checked) p4: Boolean Return value Undefined Example // todo