Player::setGestureGroup
From the scripts:
Player::SET_Player_GESTURE_GROUP(PLAYER::PLAYER_Player_ID(),
'ANIM_GROUP_GESTURE_MISS_FRA0');
Player::SET_Player_GESTURE_GROUP(PLAYER::PLAYER_Player_ID(),
'ANIM_GROUP_GESTURE_MISS_DocksSetup1');
Syntax
player.setGestureGroup(p1);
Required Arguments
- p1: unknown (to be checked)
Return value
- Undefined
Example
// todo