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Player::setDefensiveSphereAttachedToPed

Syntax​

player.setDefensiveSphereAttachedToPed(p1, p2, p3, p4, p5, p6);

Required Arguments​

  • p1: unknown (to be checked)
  • p2: float
  • p3: float
  • p4: float
  • p5: float
  • p6: Boolean

Return value​

  • Undefined

Example​

// todo