Player::isFreeAimingAtEntity
JavaScript
Required Arguments
- target Handle
Return value
- boolean
Syntax
mp.game.player.isFreeAimingAtEntity(target)
Example
const targetPed = mp.peds.atRemoteId(1);
if (!targetPed || !mp.peds.exists(targetPed)) return;
if (mp.game.player.isFreeAimingAtEntity(targetPed.handle)) {
mp.gui.chat.push("You are aiming at ped remote id 1!")
}