Player::isComponentVariationValid
Checks if the component variation is valid, this works great for randomizing components using loops.
List of component/props ID
gtaxscripting.blogspot.com/2016/04/gta-v-peds-component-and-props.html
Syntax
player.isComponentVariationValid(componentId, drawableId, textureId);
Required Arguments
- componentId: int
- drawableId: int
- textureId: int
Return value
- Boolean
Example
// todo