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PlayerRuleTriggered

This event is triggered when server rule check failed for local player.

Parameters​

  • rule - name of rule
  • counter - counter of failed attempts

Example​

Client-Side

mp.events.add("playerRuleTriggered", (rule, counter) =>
{
let color = counter > 20 ? "red" : (counter > 10 ? "yellow" : "green");
mp.gui.chat.push(`Warning: {${color}}Your ${rule} is bad.`);
});