PlayerJoin
This event is triggered when a player joins the server.
Server-side eventC#
See OnPlayerConnected.
Parameters
JavaScript
Parameters
- player: Player - The player who joined.
Example
mp.events.add('playerJoin', (player) => {
console.log(`[SERVER]: ${player.name} has joined the server!`);
});
This event is not called for the local player who joined the server.
C#
public delegate void OnPlayerJoinDelegate(Player player);
Parameters
- player: The player joining the server, expects RAGE.Elements.Player type.
Example
The example below shows up a message to the client when another player joins the server.
Events.OnPlayerJoin += OnPlayerJoin;
public void OnPlayerJoin(RAGE.Elements.Player player)
{
RAGE.Chat.Output($"Player {player.Name} has joined");
}
JavaScript
Parameters
- player: Player - Another player who joined the server.
Example
mp.events.add("playerJoin", (player) => {
mp.gui.chat.push(`${player.name} has joined the server!`);
});