Client-side functionsGame Static ObjectsPedisCopPedInArea3dOn this pagePed::isCopPedInArea3dxyz - relative to the world origin. Syntax mp.game.ped.isCopPedInArea3d(x1, y1, z1, x2, y2, z2); Required Arguments x1: float y1: float z1: float x2: float y2: float z2: float Return value Boolean Example // todo