Client-side functionsGame Static ObjectsPedaddScenarioBlockingAreaOn this pagePed::addScenarioBlockingAreaSyntax mp.game.ped.addScenarioBlockingArea(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9); Required Arguments p0: float p1: float p2: float p3: float p4: float p5: float p6: Boolean p7: Boolean p8: Boolean p9: Boolean Return value unknown (to be checked) Example // todo