Client-side functionsGame Static ObjectsPathfindsetRoadsBackToOriginalInAngledAreaOn this pagePathfind::setRoadsBackToOriginalInAngledAreabool p7 - always 1 Syntax mp.game.pathfind.setRoadsBackToOriginalInAngledArea(x1, y1, z1, x2, y2, z2, p6); Required Arguments x1: float y1: float z1: float x2: float y2: float z2: float p6: float Return value Undefined Example // todo