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OnVehicleDamage

This event is triggered when a vehicle's health has been changed.

C#​

[ServerEvent(Event.VehicleDamage)]

Parameters​

  • vehicle: parameter input should be in Vehicle type
  • bodyHealthLoss: parameter input should be in float type
  • engineHealthLoss: parameter input should be in float type

Example​

[ServerEvent(Event.VehicleDamage)]
public void OnVehicleDamage(Vehicle vehicle, float bodyHealthLoss, float engineHealthLoss)
{
NAPI.Util.ConsoleOutput($"{vehicle.DisplayName} - {bodyHealthLoss} - {engineHealthLoss}");
}