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OnPlayerPickup

This event is triggered when a player enters a pickup.

C#​

[ServerEvent(Event.PlayerPickup)]

Parameters​

  • player: parameter input should be in Player type
  • pickup: parameter input should be in Pickup type

Example​

[ServerEvent(Event.PlayerPickup)]
public void OnPlayerPickup(Player player, Pickup pickup)
{
player.SendChatMessage($"You have entered {pickup.Id}.");
}